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Make a track rfactor 24/16/2024 Is he gonna personally walk everyone through that contacts him so they get the best out of the game.no lolĬreate a how too guide/video or properly set up the game out the box and make it more user friendly. Tim posted on the review, you didnt do this and that and next time contact me and ill walk you through. In rf2 case i dont believe tech issues are the main issues its not having proper setup instructions for outsiders that are new to the game.įor example the isr review that rf2 fans thought was a butchery towards the game, yes those two guys are tools but they made some excellent points. Yes pc gaming can be a pain in the ass at times when problems appear. Small change attempting to reduce AI tendency to stay behind a slower car. Loading custom paths from the loose track directory (*.aip files contain info for a single path) Preventing driver database from growing much larger than it needs with duplicate entries Reduced likelihood of problem in non-race multiplayer sessions where vehicles that joined late would usually not load. Message box shown if dedicated server is stated with oneclick but no mod is loaded Modified EnvReflections = Off mode to render only sky/clouds into ref mapĪdded "+memstats" cmdline option to output memory usage fileįixed an issue with duplicate mas names during packaging incorporated mutex stuff into masBase to allow toggling of mutex requirement during mas object creationįixed bug where 1st time running after fresh install keyboard and controller support will be disabled.įixed a potential problem with upgrades that adjust gear settings.įix issue where sometimes shadows were fuzzy in cockpit until you hit Insert three times.įix for sidebars not clearing when exiting replay mode directly from control screen.įix for issue where a vehicle is constantly loaded/unloaded in multiplayer when they have a special skinĪdded "Copy To Clipboard" button to TTool.įixed lockup when mouse is moved in mod modeĪdded a button to manually transfer loose livery file, so that you may update the server's copy or get the latest version of the livery stored on the server.ĭisabled Mod button if server and client version do not match. With the ever-popular Ind圜ar Sprint Series making a return in rotation, grids are almost guaranteed to be lively.Update 22 (Build 589-unstable, 590-release) Changelog (March 18, 2014):įixed bug with HDR lum histogram when in SLI modeĪdded extended ambient shadows under cars However, with the full version of the online mode released a while back now, expect to see full lobbies across the splits. Advanced Races – Every 3 HoursIn a similar tone to the intermediate races, the advanced races used to struggle to fill out multiple splits. Track: Daytona International Road Course.Cars: Norma M30 LMP3 & Liger JS P320 LMP3.To follow them, the debut of LMP3 at Daytona is sure to spice up proceedings. The continuation of the F3 sprint series is a welcomed return addition to the open-wheel calendar. Intermediate Races – Every 2 HoursThe intermediate races are getting more popular as a growing number of players graduate from the rookie categories every week.
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